Hitpoints |
1152 |
|---|---|
Damage |
220 |
Hit speed |
1.1 |
Range |
5.5 |
Best decks Best decks with Tesla
Card stats
| Level | Hitpoints HP | Damage Dmg |
|---|---|---|
| 1 | 450 | 86 |
| 2 | 495 | 94 |
| 3 | 544 | 104 |
| 4 | 598 | 114 |
| 5 | 657 | 125 |
| 6 | 720 | 137 |
| 7 | 792 | 151 |
| 8 | 868 | 165 |
| 9 | 954 | 182 |
| 10 | 1048 | 200 |
11 |
1152 | 220 |
| 12 | 1264 | 241 |
| 13 | 1390 | 265 |
| 14 | 1525 | 291 |
| 15 | 1674 | 319 |
| 16 | 1840 | 351 |
| 17 (Mirrored) (Mirr.) | 2025 | 387 |
Not killed by
| Spell | Damage ![]() |
|---|---|
![]() |
1229 -2 |
| Spell combo | Damage ![]() |
|---|---|
![]() |
319 |
![]() |
493 |
![]() |
762 |
![]() |
697 |
![]() |
648 |
![]() |
583 |
![]() |
852 |
![]() |
787 |
![]() |
1026 |
Expert area
Properties and roles of Tesla
Counters to Tesla 31/121
Cards that counter Tesla fully or partially. Cards that are effective in stopping Tesla or help mitigate the damage. Dimmed card = less effective, but still a counter.
Tesla can counter these cards 80/121
Cards that are countered by Tesla fully or partially. Cards that Tesla can stop or help mitigate the damage. Dimmed card = less effective, but still a counter.
Tesla synergies 52/121
Cards that work well with Tesla. Dimmed card = less effective, but still a synergy.
Hitpoints
Damage
Hit speed
Range
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