Earthquake

Earthquake

Rare · Arena 12 A12
Damage 243
Tower damage 159
Building damage 849
Spell radius 3.5
Duration 3

Best decks Best decks with Earthquake

More Earthquake decks

Card stats

Level Damage Dmg Tower damage Tower dmg Building damage
3 114 75 399
4 126 84 441
5 138 90 483
6 153 102 534
7 168 111 588
8 183 120 639
9 201 132 702
10 222 147 777
Friendly level 11 11 243 159 849
12 267 174 933
13 294 192 1029
14 324 213 1131
15 357 234 1248
16 390 255 1362
17 (Mirrored) (Mirr.) 432 282 1509

Earthquake does damage every 1 second, with duration of 3s, this means 3 damage "ticks" (or "t" for short).

Tick: HP 1 2 3
53 106 159
Guards
160
51
93
51
26
51
-
51
Suspicious Bush
67
1
Skeletons
81
14
2
Princess
123
56
2
Spear Goblins
133
66
2
Heal Spirit
190
123
56
3
Goblins
202
135
68
1
Wall Breakers
206
139
72
5
Dart Goblin
216
149
82
15
Electro Spirit
230
163
96
29
Fire Spirit
230
163
96
29
Ice Spirit
230
163
96
29
Magic Archer
250
183
116
49
Mother Witch
250
183
116
49
Little Prince
273
206
139
72
Bomber
304
237
170
103
Archers
304
237
170
103
Firecracker
304
237
170
103
Ice Wizard
325
258
191
124

Expert area

Earthquake can counter these cards 52/121

Cards that are countered by Earthquake fully or partially. Cards that Earthquake can stop or help mitigate the damage. Dimmed card = less effective, but still a counter.

Earthquake can counter these attacking cards 22/121

Spear Goblins
Goblins
Mortar
Goblin Hut
Barbarian Hut
Skeleton Army
X-Bow
Skeleton Barrel
Zappies
Archers
Barbarians
Three Musketeers
Clone
Guards
Goblin Barrel
Witch
Graveyard
Battle Ram
Royal Hogs
Goblin Cage
Goblin Drill
Skeleton King

Earthquake can counter these defending cards 30/121

Skeletons
Spear Goblins
Goblins
Cannon
Tesla
Mortar
Tombstone
Bomb Tower
Inferno Tower
Goblin Hut
Barbarian Hut
Skeleton Army
X-Bow
Goblin Gang
Goblin Cage
Archers
Barbarians
Musketeer
Three Musketeers
Guards
Dark Prince
Witch
Princess
Electro Wizard
Cannon Cart
Zappies
Hunter
Rascals
Royal Recruits
Goblin Drill

Earthquake synergies 70/121

Cards that work well with Earthquake. Dimmed card = less effective, but still a synergy.

Earthquake attack synergies 38/121

Royal Hogs
Zap
Royal Giant
Hog Rider
Giant
Golem
Giant Snowball
Elixir Golem
Goblin Curse
Spear Goblins
Mini P.E.K.K.A
Mirror
Dark Prince
Prince
P.E.K.K.A
Graveyard
Sparky
Mega Knight
Hunter
Arrows
Knight
Fireball
Furnace
Goblin Hut
Barbarian Hut
Tornado
Balloon
Giant Skeleton
The Log
Lava Hound
Battle Ram
Barbarian Barrel
Goblin Giant
Ram Rider
Wall Breakers
Firecracker
Electro Giant
Mother Witch

Earthquake defense synergies 32/121

Ice Spirit
Skeletons
Spear Goblins
Mini P.E.K.K.A
Inferno Tower
Sparky
Mega Knight
Zap
Cannon
Knight
Tesla
Mortar
Ice Golem
Tombstone
Fireball
Furnace
Bomb Tower
Goblin Hut
Barbarian Hut
Tornado
X-Bow
The Log
Princess
Ice Wizard
Bats
Zappies
Barbarian Barrel
Giant Snowball
Goblin Cage
Firecracker
Royal Delivery
Skeleton Dragons